You test simulations for a living, helping scientists anticipate and prepare for global disaster scenarios. It's a boring job monitoring these simulations while others creatively come up with various calamities that can destroy mankind.

This week starts out a little differently though.

This is a small interactive fiction made in a hour using Twine, for the 72nd One Hour Game Jam. If you're interested in how it works, the source code is available.

The theme for this One Hour Game Jam was 'creation'.


  • Just read the story and click the links to proceed.
  • If the game does not appear above, make sure your browser is not blocking third-party cookies.

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